Monthly Archives: February 2014

1502: The Only Shortcut That Matters

Looking for something to watch over breakfast the other day, I decided I’d check out Ricky Gervais’ latest work Derek. I was expecting Gervais’ usual brand of “cringe comedy” exemplified by The Office and Extras — perhaps with additional cringe factor thanks to the character he … Continue reading

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1501: A Hind D

I’ve finally acquired all of the mainline Metal Gear Solid games and have decided to play them through. To date, I’ve only ever played the first two (the first two Metal Gear Solids, not the first two Metal Gears), though I have had a … Continue reading

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1500: Make a Run

[Aside: Gosh. 1,500 daily posts. Good job, me. I’d celebrate, but I already had something in mind to write about today, sooo…] Spent a pleasant hour or two teaching and playing Netrunner this evening. This is the third time I’ve had the … Continue reading

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1499: Per. So. Na

So, Atlus confirmed today that the four new Persona games — Persona Q: Shadow of the Labyrinth for 3DS, Persona 4 Arena Ultimax for PS3 and 360, Persona 4: Dancing All Night for PlayStation Vita and Persona 5 for PlayStation 3 — are coming to English-speaking territories. And there was, … Continue reading

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1498: Diva

I’ve been playing a bit of Hatsune Miku: Project Diva F on PS3 recently. Every time I play it, I’m reminded that I really love rhythm games, regardless of whether or not they have “famous” music in them. (More hardcore Miku fans … Continue reading

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1497: Lab Work

Andie and I had another go at Pandemic: In the Lab this evening. I really like it; it completely changes the dynamic of the base game and, although it offers the potential to slow all players down considerably — for those unfamiliar, … Continue reading

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1496: Triple-Gritty

I’ve been playing an upcoming triple-A release today (it’s still under embargo, I think, so I probably shouldn’t name it directly) and although I’ve been enjoying it enough to play it for most of the day, it’s caused me to … Continue reading

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